Package de.freesoccerhdx.advancedworldcreatorapi.biome
package de.freesoccerhdx.advancedworldcreatorapi.biome
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ClassDescriptionRepresents existing Cave/Canyon Generation-TypesUsed to define the sounds that should be played in a biome in a caveRepresents an Object that holds Data about the Cave-Sound that will randomly play when the Player is in cavesRepresents a Creator for BiomesRepresents all Vanilla available Decoration-Types but also can be used to register custom onesRepresents a DecorationType for a Biome This is used to define in which generation step the decoration should be placedRepresents whether a Generation-Canyon/Cave will be filled with Air or WaterRepresents all Modifier for the GrassColor.Represents an Object to store Data about the Music to play in a CustomBiomeRepresents an Object to store the Particle-Type and how many Particles will appear in a CustomBiomeRepresents all types of precipitations Defines whether it will rain, snow or nothing happens.Represents all larger Structures like Villages and Mineshafts that can be whitelisted in a
BiomeCreator
Represents the TemperatureModifier available.Represents an small Abstract Way to add custom Structures like Ores to the Biome