Record Class BiomeCaveSoundSettings
java.lang.Object
java.lang.Record
de.freesoccerhdx.advancedworldcreatorapi.biome.BiomeCaveSoundSettings
public record BiomeCaveSoundSettings(org.bukkit.Sound sound, int tickDelay, int blockSearchExtent, double offset)
extends Record
Represents an Object that holds Data about the Cave-Sound that will
randomly play when the Player is in caves
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Constructor Summary
ConstructorDescriptionBiomeCaveSoundSettings
(org.bukkit.Sound sound, int tickDelay, int blockSearchExtent, double offset) Creates an instance of aBiomeCaveSoundSettings
record class. -
Method Summary
Modifier and TypeMethodDescriptionint
Returns the value of theblockSearchExtent
record component.final boolean
Indicates whether some other object is "equal to" this one.int
Gets the Maximum Block-Range where the Sound can playdouble
Gets the Sound-Offset which is used to customaze the Sound a little bitorg.bukkit.Sound
getSound()
Gets theSound
-Type to useint
Gets the Delay before this Sound will play again in ticksfinal int
hashCode()
Returns a hash code value for this object.double
offset()
Returns the value of theoffset
record component.org.bukkit.Sound
sound()
Returns the value of thesound
record component.int
Returns the value of thetickDelay
record component.final String
toString()
Returns a string representation of this record class.
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Constructor Details
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BiomeCaveSoundSettings
public BiomeCaveSoundSettings(org.bukkit.Sound sound, int tickDelay, int blockSearchExtent, double offset) Creates an instance of aBiomeCaveSoundSettings
record class.- Parameters:
sound
- the value for thesound
record componenttickDelay
- the value for thetickDelay
record componentblockSearchExtent
- the value for theblockSearchExtent
record componentoffset
- the value for theoffset
record component
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Method Details
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getSound
public org.bukkit.Sound getSound()Gets theSound
-Type to use- Returns:
- The Sound-Type that will be used
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getOffset
public double getOffset()Gets the Sound-Offset which is used to customaze the Sound a little bit- Returns:
- The Sound-Offset
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getBlockSearchExtent
public int getBlockSearchExtent()Gets the Maximum Block-Range where the Sound can play- Returns:
- The Block-Range
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getTickDelay
public int getTickDelay()Gets the Delay before this Sound will play again in ticks- Returns:
- The Delay in ticks
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toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared withObjects::equals(Object,Object)
; primitive components are compared with '=='. -
sound
public org.bukkit.Sound sound()Returns the value of thesound
record component.- Returns:
- the value of the
sound
record component
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tickDelay
public int tickDelay()Returns the value of thetickDelay
record component.- Returns:
- the value of the
tickDelay
record component
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blockSearchExtent
public int blockSearchExtent()Returns the value of theblockSearchExtent
record component.- Returns:
- the value of the
blockSearchExtent
record component
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offset
public double offset()Returns the value of theoffset
record component.- Returns:
- the value of the
offset
record component
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