Class GeneratorConfiguration.NoiseGeneration
java.lang.Object
de.freesoccerhdx.advancedworldcreatorapi.GeneratorConfiguration.NoiseGeneration
- Enclosing class:
- GeneratorConfiguration
Represents Methods to use for Configure the Generation of the World.
This includes also where the lowest Block of the World will generate or how tall the World will generate.
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionint
Gets the setting about the lowest World-Location where Blocks will be created while generation e.g.int
getMinY()
Gets the setting about the lowest World-Location where Blocks will be created while generation e.g.int
Gets the setting about the horizontal Noiseint
Gets the setting about the vertical Noiseboolean
Gets the setting about if the World has larger Biomesvoid
setHeight
(int height) Sets the total height of the World The highest Block where Blocks can be set is -minY+heightvoid
setLargeBiomes
(boolean largeBiomes) Sets if the World has larger Biomesvoid
setMinY
(int minY) Sets the lowest Y-Coordinate e.g. where the Bottom-Bedrock will be setvoid
setNoiseSizeHorizontal
(int noiseSizeHorizontal) Sets the Worlds horizontal noisevoid
setNoiseSizeVertical
(int noiseSizeVertical) Sets the Worlds vertical noisetoString()
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Constructor Details
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NoiseGeneration
public NoiseGeneration()Creates a default Overworld-like Noise-Generation- See Also:
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Method Details
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setMinY
public void setMinY(int minY) Sets the lowest Y-Coordinate e.g. where the Bottom-Bedrock will be set- Parameters:
minY
- The lowest Y-Coordinate
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setHeight
public void setHeight(int height) Sets the total height of the World The highest Block where Blocks can be set is -minY+height- Parameters:
height
- The total height
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setLargeBiomes
public void setLargeBiomes(boolean largeBiomes) Sets if the World has larger Biomes- Parameters:
largeBiomes
- If large Biomes is enabled
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setNoiseSizeHorizontal
public void setNoiseSizeHorizontal(int noiseSizeHorizontal) Sets the Worlds horizontal noise- Parameters:
noiseSizeHorizontal
- Horizontal Noise
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setNoiseSizeVertical
public void setNoiseSizeVertical(int noiseSizeVertical) Sets the Worlds vertical noise- Parameters:
noiseSizeVertical
- Vertical Noise
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toString
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isLargeBiomes
public boolean isLargeBiomes()Gets the setting about if the World has larger Biomes- Returns:
- If is large Biomes
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getMinY
public int getMinY()Gets the setting about the lowest World-Location where Blocks will be created while generation e.g. Where the bottom Bedrock will spawn- Returns:
- The lowest Y-Coordinate
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getHeight
public int getHeight()Gets the setting about the lowest World-Location where Blocks will be created while generation e.g. Where the bottom Bedrock will spawn- Returns:
- The height of the World
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getNoiseSizeHorizontal
public int getNoiseSizeHorizontal()Gets the setting about the horizontal Noise- Returns:
- The horizontal Noise
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getNoiseSizeVertical
public int getNoiseSizeVertical()Gets the setting about the vertical Noise- Returns:
- The horizontal Noise
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